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- #HALF LIFE 2 EPISODE 3 TRAILER E3 FULL#
- #HALF LIFE 2 EPISODE 3 TRAILER E3 SERIES#
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Now I want you to get on a terminal, call up some kind of floor plan file. Hudson, just deal with it, because we need you and I'm sick of your bullshit. How long after we're declared overdue can we expect a rescue? Transcripts taken from the official film subtitles. Alyx says Ripley's lines, Barney says Hicks', the player acts as Hudson. Scene reusing partial dialog from three scenes of the 1986 film Aliens, used for lip sync tests.Set in the test map testroom_ripley, last edited in March 2002, and aliens_test, probably last edited around September 2003, but not present in the files.Several in-house demos and test maps were made but not used in E3 presentations they can also be found in the WC map pack. Miscellaneous demonstrations and test maps Used on a black background for the demo's introduction.
#HALF LIFE 2 EPISODE 3 TRAILER E3 FULL#
The demonstrations are listed here in showcase order, as seen in the full sequence as filmed at E3 in 2003.
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The showcase was very successful, which made Half-Life 2 the buzz of the show, to the point of winning the "Best of Show" award. But in the weeks leading up to E3, the team didn't have enough time to create such an elaborate demo, so they decided to showcase several short sequences. It sounded like a great way to break the fourth wall and show off Valve's character technology. Then, halfway through the demo, the lab would suddenly be attacked and the player would have to escape alongside Alyx. While heavy work was being made on the game thanks to Valve's "cabal" design process, the subject of the E3 presentation was still to be determined: first Newell wanted the team to create an extensive 30-minute demo that would feature Alyx guiding the audience through a science lab that showcased the Source technology. Feedback was very positive, and in October it was decided that the team would get ready to showcase the game at E3 2003, and have it released in September. It featured mostly updated versions of the demos of the previous reel, along with several new demos. It features footage of the E3 2002 demos "Town", "Terminal", "Kleiner's Lab", and "Strider" (both Strider and Hydra parts).įollowing the cancellation of Half-Life 2’s unveiling at E3 2002, a new reel was prepared and shown to Newell in September 2002. It reuses a track cut from the Half-Life: Opposing Force soundtrack titled " Mishaps In The Reactor Chamber Part 1 - Track 03", by Chris Jensen.
#HALF LIFE 2 EPISODE 3 TRAILER E3 SERIES#
In March 2002, the team had completed a large series of demonstrations and were very satisfied with the results, given the short amount of time given to prepare them, and were ready to show it to Gabe Newell. In late 2001, the team started work on the demonstrations, hoping to finish them in early 2002 and then unveil them at E3 2002.
#HALF LIFE 2 EPISODE 3 TRAILER E3 FREE#
Following the enthusiasm sparked at Valve by the technology demo Get Your Free TVs! in summer 2001, Newell asked the team to prepare a "proof of concept" reel with elements that would resemble more a finished game. Half-Life 2 was originally to be presented at E3 2002. 5 Miscellaneous demonstrations and test maps.